
01SERVICES
Web3D Experiences
When a photo isn't enough, we build the thing itself in 3D, and make it open in seconds on a phone. No app, no headset.
- TYPICAL TIMELINE
- 4–10 weeks

OUR APPROACH
A 3D experience only works if people actually get in. We start from the moment someone clicks the link: what they see in the first two seconds, what they can do in the first minute, and why they’d stay. Then we build the space around that.
MADE TO MEASURE
How we tailor it
- 01
Your space, not a template room
We model from your plans, photos or brand, not a stock scene with your logo on it.
- 02
Sized for your audience
Every device gets the resolution it can handle, from a 2 MB first view up to 8K.
- 03
Connected to what you already run
Tickets, sponsors, video calls, analytics. We wire the 3D into your real systems.
WHO IT'S FOR
- Event organisers who want online guests to attend, not watch
- Brands launching a product that's hard to explain in photos
- Museums, hotels, developers, anyone selling a space
WHAT YOU GET
- Spatial concept and art direction
- 3D modelling and photoreal rendering
- A browser viewer tuned for phones (Three.js)
- Hosting, access control and analytics
SEEN IN
ACFE Greece

PROCESS
From first call to launch day.
Discover
We listen first: your people, numbers and constraints. You get a written brief back.
Design
Prototypes and a fixed price. Nothing is built until you've seen it.
Build
Short cycles and working pieces every week.
Launch
We ship, watch the numbers and fix what comes up. Then we stay, if you want us to.